3Dvd
The game will start out with Lara having no weapons, food, water, or tools. As the game progresses, base camps become unlocked, giving Lara a place to craft new tools out of picked-up items. Base camps also offer a place for Lara to learn new skills in the “skill system” to unlock new parts of the island to explore. Fast travel will be available between base camps.
Combat is also going to be heavily emphasised, with no lock-on system. Instead, the game is employing a “free-aim” approach, keeping the HUD minimalized.
A new feature to the series will be something dubbed “Survival Instinct.” When activated, items of importance will glow, helping out stuck players. Puzzles will also be much harder than in previous games. The developers say that the player will need the elements of water, wind, and fire as well as friction to solve puzzles.
Survival Edition includes:
Digital 32-page mini art book compiled by TOMB RAIDER’S Art Director Brian Horton
10 downloadable tracks from TOMB RAIDER’s atmospheric soundtrack
Digital double sided map of the game’s mysterious island setting and the iconic cover image
Digital comic – Tomb Raider: The Beginning
“Guerilla Skin” in-game outfit
Three in-game weapons from “Hitman: Absolution” for use in “Tomb Raider”: The Silverballer, Agency SPS 12, and HX AP-15
0 komentar:
Post a Comment